Download stniccc.zip
Some info about the demo:
- 100% C code.
- No optimisations like using int32_t to fill the scan lines.
- Screen clear with a memset
- No Blitter
- No GPU
- Polygons rendered on a 8bits bitmap.
- u235se for music, Elysium by Jester.
It takes almost 12 minutes to render 1800 frames of the animation, that's an average of 2,5 fps. With the music it takes a bit more (that's the problem of a shared memory architecture).
To be fixed: the timer works for PAL systems, on a NTSC Jaguar runs faster.
To be fixed: the timer works for PAL systems, on a NTSC Jaguar runs faster.
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