Here I'm going to comment the development of a new Atari Jaguar game. It's a project that I got in mind from a long time ago.
The game it's not original, it's a conversion from other platform, I have all the assets and the source code that needs to be rewritten because it's not C.
The biggest issue it's that the folder with the executable, graphics and sounds takes 10,7 MB, 10,559,675 bytes to be precise, remember that the all graphics asserts are packed.
The game must fit into a 4MB cartridge, without dropping any sound, music or graphics.
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